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Thread Statistics | Show CCP posts - 22 post(s) |

Tipa Riot
Federal Navy Academy Gallente Federation
2741
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Posted - 2016.08.09 19:15:35 -
[1] - Quote
Areas with clouds are unplayable ... my FPS drops from 60 straight to 5. Even zoom out does not solve the problem anymore.
PLEASE FIX THAT!!!
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
2741
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Posted - 2016.08.11 07:54:55 -
[2] - Quote
GinBar wrote:Primary This Rifter wrote:I'm going to second the comment saying that clouds seem to have even more of a performance impact than before, not less. DX11, high shaders. way worse for me. Are we supposed to get higher fps with this update or worse ? Please warp to an anomaly with clouds and submit a bug report with FPS on screen, so CCP can check. I did so, but had a discussion with a bug hunter about my 3 year old NVIDIA drivers (notebook certified ones) ... I will try to upgrade to the newest from NVIDIA on the weekend. So please give them input, if you have similar issues ...
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
2742
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Posted - 2016.08.11 17:24:11 -
[3] - Quote
Tipa Riot wrote:GinBar wrote:Primary This Rifter wrote:I'm going to second the comment saying that clouds seem to have even more of a performance impact than before, not less. DX11, high shaders. way worse for me. Are we supposed to get higher fps with this update or worse ? Please warp to an anomaly with clouds and submit a bug report with FPS on screen, so CCP can check. I did so, but had a discussion with a bug hunter about my 3 year old NVIDIA drivers (notebook certified ones) ... I will try to upgrade to the newest from NVIDIA on the weekend. So please give them input, if you have similar issues ... Couldn't wait, and it was less problematic than expected, so I updated my drivers ...
... sadly no performance improvement, still a massive drop with clouds on grid. 
Here is the new bug report: https://community.eveonline.com/support/bug-reports/my-bug-reports/details?issueId=EBR-90424
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
2757
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Posted - 2016.08.14 21:46:02 -
[4] - Quote
Moxy Algaert wrote:Quote:...improvements to graphics performance in areas that have clouds... My laptop never had trouble rending anything at max graphics setting until this patch. Now my graphics totally choke in anomalies like forsaken/forlorn hubs and havens (unless I turn off all effects), but no problems anywhere else.  Please create bug reports when this happens. Mine got attached to a defect the dev team apparently is working on. But the more samples with different setups the better.
Workarounds: low shader or effects off, both remove the environmental clouds.
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
2761
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Posted - 2016.08.18 15:05:02 -
[5] - Quote
CCP Darwin wrote:Rivr Luzade wrote:You need to do something about the new cloud rendering. While it looks nice and has fixed some issues (for instance in the Forsaken Rally Points, the cloud does not flicker any longer), it causes unbearable frame rate drops in other areas like the Independence (both rooms with their huge red clouds) or the L4 mission "Desperate Maneuvers". The new clouds have generally performed better in our in-house testing, but certain mission and deadspace sites have authoring issues that cause frame rate drops, so please bug report them as you see them. I'll point your message out to the devs who are keeping an eye on this so we can arrange to take a look at those specific sites you mention. (Edit: The content team is aware of those issues and will have a look at the cloud authoring in both of those sites.) Also, to people here who are reporting general cloud performance issues: If you are having this problem, please bug report that from within client so we can see a snapshot of your hardware and software configuration. Thanks for looking into, have bug reported it, link you can find earlier in this thread. Also I want to point out, that this is a general issue with all clouds since the patch. Some better (30-45fps), some worse (below 15fps), most about 20-25fps. The worst I found so far is "Serpentis Haunted Yard".
This is really an issue, as I'm PvPing often in sites/anomalies, which forces me to emergency switch to low shaders to be able to fight (effects off requires a session change). It was not an issue before the patch (means performance loss didn't impact the play).
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
2767
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Posted - 2016.08.21 19:18:13 -
[6] - Quote
Klepto Giggio wrote:Every Cloud I have encountered, whether it be a WH gas site, or a WH sleeper site with clouds, has the detrimental effects described previously.
Windows 10 Pro, 64 bit Intel core i7-2600 @3.40 GHz 16GB RAM AMD Radeon HD 5700 series
at this point i have just set my graphics to "******" in order to be able to function normally in the game. Before the patch, everything was set to max with zero issues.
I'm not sure what you guys did to "improve" cloud rendering, but you went the other way with the end result.
Please take the time to bug report when this happens, so CCP gets your setup. It's obvious for me, that this is a technical issue. But according to CCP Darwin the problem is currently assigned to the content / artist team in order to tweak specific sites only.
I'm my own NPC alt.
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Tipa Riot
Federal Navy Academy Gallente Federation
2836
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Posted - 2016.09.09 07:48:05 -
[7] - Quote
So, the audio problem seems to be fixed now ...
... can we please get an update on the cloud fps problems and DX11? I have to play with all effects off since the patch (not a "potato" machine, all 60 fps if clouds are not present with medium shaders) ...
I'm my own NPC alt.
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